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Addon Recommendation: Daily Checklist

dailychecklist

 

Recently I stumbled across a little addon that might as well have been written for me. If you happen to have memory issues due to illness (or even just have a lot to do and tend to forget some of them) this is a great addon for you to look into.

It allows you to create little checklists on a profile system so that you can either have a little checklist for each character or (like I do) a global list broken down into several sub-lists for each character so that I can see it on all the characters.

You can choose to have each entry on the checklist reset on a daily basis, only on specific days or weekly and you can set the day and time for resets. In the accompanying picture, you can see my setup. As the titles are all character names, I’ve blanked them out (mostly because I have problems if people try to whisper me during a raid as it ruins my concentration) but the rest should be clearly visible. As I complete each task I just click the box next to it and depending on the settings the entry either disappears completely or gains a yellow tick mark in the box.

I use it to remind myself of all my crafting cooldowns, AH restock, reminders to check on my farm or hand in lesser charms for bonus rolls once a week and well anything else I can think of!

If you are interested in taking a look for yourself, you can find it here.

 

 

 

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Posted by on August 28, 2013 in Random, World of Warcraft

 

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My friends are still awesome!

Its been a little while since my last post here as I’ve had a few minor health issues that as usual were blown all out of proportion by my M.E. ridden body.  I seem to be semi-stable again so its time to update!

The reward for watching Blizzcon legally 😉

The lovely social raiding guild that I am part of finally managed to defeat their first Firelands heroic boss, which is a big deal for us.  Hopefully more of that to come!  Blizzcon arrived and the usual swarm of complaining, threatening and childish posts are filling the Blizzard forums.  I swear that Blizzard could announce that they were giving each player 1,000g for free and there would be forums full of “But I don’t need gold, I should be able to have something that is useful to me instead”, “Well done Blizzard, that’s now screwing over the WoW economy”, “I have 10 characters on my account and my friend only has 1, so I should get 10 times the amount of gold he did”…there might even be one saying thank you. Never mind all the other really impressive things that they have announced to come in with the expansion, everyone seems purely focussed on the one detail of the new race to be added.  Personally I can’t stand Night Elves or Trolls, but I just don’t play them.  The rest of the game more than makes up for having to put up with characters that have ears longer than their thighs and facial hair that can miraculously poke through even plate helms.  There has never really been anything serious about World of Warcraft. It has always been a light-hearted game with cartoon style graphics and endless pop culture references.  Its a game…play it because you enjoy it or play something else.

*Steps back down off the soap box*

The Curious Crate

You may remember that recently I made a post about a guildmate who had donated pets to the Erik Menagerie.  In the space of the past month I have had more help from my friends with the collection.  Our resident elemental Shaman surprised me with not only a code for the cute little Nightsaber Cub pet, but also a code for the Purple Pufferfish which will be arriving with the 4.3 patch.  I am particularly excited about this one as I’d seen a picture of it over at Breanni’s Warcraftpets site and instantly fallen in love with it.

Nightsaber Cub

Along with the latest Blizzcon pet and the newly added Hallowe’en pets, my little menagerie has grown quite quickly in the past few weeks.  And finally, as I logged into the game yesterday, another guildmate and a previous member both hurriedly added me to a group, summoned me into Deepholm and pointed me at Jadefang the spider which had just spawned.  I’ve spent endless days camping for this pet (much to the despair of the hunters on my realm) and finally thanks to these two friends, I now have my tiny shale spider.

Tiny Shale Spider

Ixzo, Oakenar and Enkotya, you are all wonderful! *feels the love*  The grand total is now 170 pets and that’s not counting the puffer as it isn’t in game yet!

The Feline Familiar

 
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Posted by on October 27, 2011 in Pets, World of Warcraft

 

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‘Casual’ raiding is serious business!

There is always much debate around the use of the word ‘casual’ when in WoW circles.  In the past it was often used as an insult to denote guilds/raids/players that lacked a certain level of skill.  In more recent times it has often become a less offensive term used to denote those that perhaps have less time available, wish to progress at a slower pace or wish to spend less time organising events…or even all of the above.

There does seem to be one thing that all people appear to agree on.  Using the term ‘casual’ implies that the person is in some way doing less than one that does not use that term.

Now, I’m not here today to try to convince you that casual (or sometimes even ‘social’) raiding is better than ‘hardcore’ or progression raiding.  That is pointless.  The two styles are vastly different and appeal to people for varying reasons.  I have raided in both types of guild and both have their merits and flaws.  The reason for this post is to try to show that casual raiding is not the easier option that many think it to be and that there is no reason for the contempt that I often see expressed on forums and in chat channels.

As an officer or raid leader in a serious progression raiding guild, there seem to be certain things you take for granted.  You keep a roster of players who all expect to be raiding most nights. You expect them to know the tactics and to keep a certain level of attendance.  You expect to be notified by your raiders if something has happened that will prevent them from raiding as soon as possible so that you can make other arrangements.

Organising events in a social raid guild brings a whole new set of complications.  Here you have to keep a larger roster of raiders to cover absences and that in itself brings problems.  You can be certain that you will have nights when you have double the amount of healers needed and no tanks, or no melee DPS at all.  Some nights you will get huge amounts of people being benched, when the night before you had to pug to fill spots.

If we discard the organisational hassles and just regard this from the position of a random raider, there are still many things to consider.  In the serious progression guild, your main worries as a raider are just being prepared and performing to the best of your ability.  In a socially prioritised raid, you also need to worry about the preparation levels and performance abilities of the other raiders.  The playskill levels here often vary drastically and you can even see vastly different performances from the same player.  Often people don’t choose to be in a casually orientated raid because they can’t perform well enough to be in a more hardcore raid.  They choose to be there because of time restraints, to be with specific friends, because they wish for a more relaxed or jovial atmosphere, or sometimes even because they wish to see the content of the game at a slower pace to avoid burnout.

It may sound strange, but I found being in a progression orientated guild a lot less work to being in a more casual and socially orientated one, yet most people I met in game would believe I was a better player when they saw the guild tag of the more hardcore guild above my head than the more social guildtag.  I never had to be prepared to compensate for an awkwardly balanced raid or for differing skill/gear levels in a progression orientated guild, it was always assumed that everyone was more or less equal and all that was needed was to make sure the correctly balanced raid was chosen from the pool of available players.  There weren’t occasions where you would raid for 3 weeks with no hunters and then find that on week 4 you had 5 of them and no mages.  I like the added challenge of trying to make a non-optimal raid work…it certainly keeps me on my toes!

 
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Posted by on September 8, 2011 in World of Warcraft

 

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